Quenoth Chieftain

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

The Quenoth Chieftains are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with
increased skill. Quenoth Chieftains prefer engaging the enemy in melee combat, but are trained in archery as well.#textdomain wesnoth-help

 

Information

Advances from: Quenoth Captain
Advances to:
Cost: 80
HP: 62
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: AE_chs_quenoth_Quenoth_Chieftain
Abilities: leadership

Attacks (damage × count)

(image)sword
melee
10 × 4
blade
(image)bow
ranged
8 × 3
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Sep 14 01:38:33 2019.