Seaman

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

The South-Seas Seamen are the core workers of the seafaring nation. While they don't have any particular combat skills, the life of a sailor is rough, so they are tough enough to be useful.

(portrait)

Information

Advances from:
Advances to: Able-Seaman, Whirl Wind
Cost: 13
HP: 41
Moves: 5
XP: 36
Level: 1
Alignment: neutral
Id: AE_arc_south_seas_Seaman
Abilities:

Attacks (damage × count)

(image)oar
melee
8 × 2
impact
first strike
(image)oar
melee
4 × 3
impact

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact10% (icon) fire10%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 13 04:12:37 2024.