Great Duck


This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Ducks are usually harmless, sometimes amusing, waterfowl. But there must be something in the water causing these prey animals to become bellicose. While they don't have the attack abilities of a raptor, they are still able to fly, float and walk, giving them access to nearly all terrains. They also have a lot of bodyfat, making them somewhat resistant to cold.



Advances from: Brown Duck
Advances to: Giant Duck
Cost: 16
HP: 27
Moves: 5
XP: 50
Level: 1
Alignment: neutral
Id: AE_arc_khthon_Great_Duck
Abilities: self-heal (4)

Attacks (damage × count)

7 × 1
(image)water spray
6 × 3


(icon) blade10% (icon) pierce-10%
(icon) impact20% (icon) fire10%
(icon) cold40% (icon) arcane-20%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Wed Mar 20 04:12:00 2024.