Dune Apothecary

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Some men excel at medicine the way others do at strength of arms, and the Apothecaries are those whose knowledge is without peer outside of the Dunefolk. Their remedies can not only heal wounds but remove infection and poison as well, often to the disbelief of the injured. Hardened by years of travels, many are able to treat themselves.

Notas Especiais: Esta unidade é capaz de curar aqueles ao seu redor, e também de remover veneno. Esta unidade regenera, o que lhe permite curar-se como se sempre estivesse numa aldeia.

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Information

Advances from: Dune Herbalist
Advances to:
Cost: 33
HP: 39
Moves: 5
XP: 100
Nível: 2
Alinhamento: liminar
Id: Dune Apothecary
Abilities: curar, sarar +8, regeneração

Attacks (damage × count)

(image)maça
curto
9 × 3
impacto

Resistências

(icon) cortante10% (icon) perfurante0%
(icon) impacto-10% (icon) fogo0%
(icon) gelado0% (icon) arcano20%

Terrain

TerrainMovement CostDefense
(icon) Aldeias160%
(icon) Areia150%
(icon) Castelo160%
(icon) Caverna240%
(icon) Colinas260%
(icon) Congelado320%
(icon) Fake Shroud0%
(icon) Floresta240%
(icon) Floresta de Cogumelos240%
(icon) Impassível0%
(icon) Montanhas260%
(icon) Planície140%
(icon) Pântano230%
(icon) Recife Costeiro230%
(icon) Águas Profundas0%
(icon) Águas Rasas320%
Last updated on Thu Nov 14 00:55:53 2019.