Mage Commander

(image)

This mage has gained much experience leading others into battle. As a result, level 1 and 2 units fight more effectively when they are adjacent to him. He also has the power to heal others during combat.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is capable of basic healing.

(portrait)

Information

Advances from: Mage Leader
Advances to: Mage Magister
Cost: 100
HP: 57
Moves: 6
XP: 220
Rang: 3
Alliantie: neutraal
Id: Mage Commander
Abilities: geneest +4, leiderschap

Attacks (damage × count)

(image)staf
dichtbij
6 × 2
stomp
(image)vuurbal
afstand
12 × 4
vuur
magisch

Weerstanden

(icon) scherp0% (icon) puntig0%
(icon) stomp0% (icon) vuur0%
(icon) koud0% (icon) witte magie20%

Terrain

TerrainMovement CostDefense
(icon) Bergen360%
(icon) Bevroren320%
(icon) Bos250%
(icon) Diep Water0%
(icon) Dorp160%
(icon) Grot240%
(icon) Heuvels250%
(icon) Kasteel160%
(icon) Kustrif230%
(icon) Moeras320%
(icon) Neppe Sluier0%
(icon) Onbewandelbaar0%
(icon) Ondiep Water320%
(icon) Paddenstoelen250%
(icon) Vlak140%
(icon) Zand230%
Last updated on Wed Mar 20 02:43:02 2024.