Haunt

(image)

Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralyzed by the shock of their death, they are cursed to forever haunt the place of their death and relive their final moments over and over and over.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 20
HP: 18
Moves: 7
XP: 30
Rang: 1
Alliantie: wetteloos
Id: Haunt
Abilities:

Attacks (damage × count)

(image)aanraking
dichtbij
4 × 3
witte magie
aftappen
(image)huil
afstand
3 × 3
koud

Weerstanden

(icon) scherp50% (icon) puntig50%
(icon) stomp50% (icon) vuur10%
(icon) koud70% (icon) witte magie-10%

Terrain

TerrainMovement CostDefense
(icon) Bergen150%
(icon) Bevroren150%
(icon) Bos150%
(icon) Diep Water50%
(icon) Dorp150%
(icon) Grot50%
(icon) Heuvels150%
(icon) Kasteel150%
(icon) Kustrif250%
(icon) Moeras150%
(icon) Neppe Sluier0%
(icon) Onbewandelbaar150%
(icon) Ondiep Water50%
(icon) Paddenstoelen150%
(icon) Vlak50%
(icon) Zand150%
Last updated on Wed Mar 20 02:45:33 2024.