Quenoth Pathfinder

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In times past, turning and fleeing from an engagement was a risky tactic, for there were few means to avoid or block enemy archers shooting from behind. In the desert, however, unstable footing and lack of cover make it far more challenging for most fighters to strike from range. The elusive Pathfinders make use of this by riding the exceptionally agile dustboks, who are highly adapted to traversing the dunes and can evade most attacks with their swift movements. The difficulty in pinning these riders down often tries the patience of their enemies, who are provoked into recklessly giving chase — inevitably into many a deadly trap.

Ypatingos pastabos: This unit can move either before or after attacking. šis karys sugeba sulėtinti savo priešus, dalydamas pusiau jų judėjimo greitį ir puolimo žalą, iki jų ėjimo pabaigos.

(portrait)

Information

Tobulėja iš: Kvenoto žvalgas
Tobulėja į: Quenoth Outrider
Cost: 18
HP: 42
Moves: 8
XP: 80
Lygis: 2
Prigimtis: šviesus
Id: Quenoth Pathfinder
Gebėjimai: disengage

Atakos (damage × count)

(image)kalavijas
peštynės
7 × 4
kirtimas
(image)rutuliai
šaudymas
9 × 2
smūgis
sulėtina

Atsparumai

(icon) kirtimas0% (icon) dūris-20%
(icon) smūgis0% (icon) ugnis0%
(icon) šaltis0% (icon) paslaptinga-10%

Reljefas

ReljefasJudėjimo kainaGynyba
(icon) Gilus vanduo0%
(icon) Grybai230%
(icon) Kaimas140%
(icon) Kalnai340%
(icon) Kalvos250%
(icon) Miškas240%
(icon) Netikra uždanga0%
(icon) Nevaikštoma0%
(icon) Pakrantės uolynai230%
(icon) Pelkė230%
(icon) Pilis140%
(icon) Plokščia150%
(icon) Seklus vanduo320%
(icon) Smėlis150%
(icon) Urvas230%
(icon) Užšalusi330%
Last updated on Thu Dec 5 00:41:52 2019.