Ridire

(image)

Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

(portrait)

Information

Advances from: Marcaiche
Advances to: Ridire rìoghail, Sàr-ridire
Cost: 40
HP: 58
Moves: 8
XP: 120
Rang: 2
Co-thaobhadh: dligheach
Id: Knight
Abilities:

Attacks (damage × count)

(image)claidheamh
dlùth
8 × 4
lann
(image)lannsa
dlùth
14 × 2
bioradh
brùchdadh

Comasan-seasaimh

(icon) lann20% (icon) bioradh-20%
(icon) bualadh30% (icon) teine0%
(icon) fuachd0% (icon) dìomhair20%

Terrain

TerrainMovement CostDefense
(icon) Baile140%
(icon) Balgain-bhuachair420%
(icon) Beanntan0%
(icon) Boglach420%
(icon) Caisteal140%
(icon) Cnuic240%
(icon) Coille330%
(icon) Do-choiseach0%
(icon) Gaineamh230%
(icon) Reòite230%
(icon) Riof cladaich330%
(icon) Rèidh140%
(icon) Sgleò mas-fhìor0%
(icon) Tanalach420%
(icon) Uamh420%
(icon) Uisge domhain0%
Last updated on Wed Mar 13 02:40:31 2024.