Marbhdhraíocht

(image) (image)

One of the pinnacles of what is considered ‘black magic’ is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity’s condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.

This ability, in all aspects, is the first step towards cheating death of its ultimate prize.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)
(portrait)

Information

Advances from: Asarlaí Dhorcha
Advances to:
Cost: 50
HP: 70
Moves: 5
XP: 150
Leibhéal: 3
Ailíniú: díbheargach
Id: Necromancer
Abilities:

Attacks (damage × count)

(image)cabhall plá
dlúthraon
6 × 3
turraing
plá
(image)tonn fhuar
fadraon
17 × 2
fuar
draíochtúil
(image)tonn scátha
fadraon
12 × 2
rúnda
draíochtúil

Friotaíochta

(icon) lann0% (icon) polladh0%
(icon) turraing0% (icon) tine0%
(icon) fuar0% (icon) rúnda20%

Terrain

TerrainMovement CostDefense
(icon) Baile160%
(icon) Caisleán160%
(icon) Cnocán250%
(icon) Corcach320%
(icon) Fake Shroud0%
(icon) Foraois250%
(icon) Fungus250%
(icon) Gaineamh230%
(icon) Machaire140%
(icon) Neamhbhealaigh0%
(icon) Reoite320%
(icon) Sceir Cósta230%
(icon) Sléibhte360%
(icon) Tanalacht320%
(icon) Uaimh240%
(icon) Uisce Domhain0%
Last updated on Wed Mar 20 02:40:08 2024.