Síofróg Mhaighdine Mhara

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Mermaids, like elves, have a powerful and native ability in magic, though theirs is considerably different than that of the elves. Those who master this ability are held in high regard, and their skill is used in a multitude of crafts, many of which humanity would never dream. The obvious use in war is forbidden against their own race — this power is the greater part of what protects their people from the monsters that wander out of the abyss.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

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Information

Advances from: Rúnpháirtí Maighdine Mhara
Advances to: Síréana Mhaighdine Mhara
Cost: 33
HP: 38
Moves: 6
XP: 90
Leibhéal: 2
Ailíniú: lawful
Id: Mermaid Enchantress
Abilities:

Attacks (damage × count)

(image)bachall
dlúthraon
9 × 1
turraing
(image)sprae uisce
fadraon
14 × 2
turraing
draíochtúil

Friotaíochta

(icon) lann0% (icon) polladh0%
(icon) turraing0% (icon) tine0%
(icon) fuar20% (icon) rúnda0%

Terrain

TerrainMovement CostDefense
(icon) Baile140%
(icon) Caisleán140%
(icon) Cnocán530%
(icon) Corcach160%
(icon) Fake Shroud0%
(icon) Foraois530%
(icon) Fungus320%
(icon) Gaineamh230%
(icon) Machaire230%
(icon) Neamhbhealaigh0%
(icon) Reoite230%
(icon) Sceir Cósta270%
(icon) Sléibhte0%
(icon) Tanalacht160%
(icon) Uaimh320%
(icon) Uisce Domhain150%
Last updated on Wed Mar 20 02:40:07 2024.