Keijulumoojatar

(image)

Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Haltialumoojatar
Advances to:
Cost: 67
HP: 60
Moves: 6
XP: 200
Taso: 4
Suuntautuminen: neutraali
Id: Elvish Sylph
Abilities:

Attacks (damage × count)

(image)keijukosketus
lähitaistelu
6 × 3
murskaus
maaginen
(image)seitti
kaukotaistelu
6 × 5
murskaus
hidastaa
(image)keijutuli
kaukotaistelu
10 × 5
salatiede
maaginen

Vastustukset

(icon) viilto0% (icon) lävistys0%
(icon) murskaus0% (icon) tuli0%
(icon) kylmä0% (icon) salatiede20%

Terrain

TerrainMovement CostDefense
(icon) Sieni250%
(icon) Syvää vettä230%
(icon) hiekkaa140%
(icon) jäätynyt140%
(icon) koralliriutta150%
(icon) kulkukelvoton0%
(icon) kylä160%
(icon) linna160%
(icon) luola230%
(icon) matalaa vettä140%
(icon) metsä170%
(icon) mäkiä150%
(icon) suo140%
(icon) tasamaa150%
(icon) valehuntu0%
(icon) vuori260%
Last updated on Wed Mar 20 02:39:56 2024.