Haldjavaim

(image)

Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Haldjavõlur
Advances to:
Cost: 67
HP: 60
Moves: 6
XP: 200
Tase:4
Hoiak:ükskõikne
Id: Elvish Sylph
Abilities:

Attacks (damage × count)

(image)haldjapuudutus
lähirünnak
6 × 3
löök
võluväeline
(image)härmalõng
kaugrünnak
6 × 5
löök
aeglustav
(image)haldjatuli
kaugrünnak
10 × 5
müstiline
võluväeline

Vastupanuvõimed

(icon) tera0% (icon) torge0%
(icon) löök0% (icon) tuli0%
(icon) külm0% (icon) müstiline20%

Terrain

TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus250%
(icon) Koobas230%
(icon) Küla160%
(icon) Künkad150%
(icon) Liiv140%
(icon) Loss160%
(icon) Lumi140%
(icon) Läbimatu0%
(icon) Madal vesi140%
(icon) Mets170%
(icon) Mäed260%
(icon) Rannakaljud150%
(icon) Soo140%
(icon) Sügav vesi230%
(icon) Tasandik150%
Last updated on Wed Mar 20 02:39:49 2024.