Wisp

(image)

These mysterious beings are composed of pure, yet unstable arcane magic. Although they are weak they are easy to create and can bind to an element once they gather enough power to do so.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from:
Advances to: Brazier Imp, Vine Beast, Tidal, Razorbird, Sylph, Kobold, Ethereal Orb
Cost: 11
HP: 20
Moves: 6
XP: 26
Level: 0
Alignment: neutral
Id: Wisp
Abilities:

Attacks (damage × count)

(image)aura wave
ranged
4 × 3
arcane

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact30% (icon) fire0%
(icon) cold30% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 02:48:23 2024.