Pirate

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Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

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Information

Advances from: Smuggler
Advances to: Corsair
Cost: 60
HP: 43
Moves: 6
XP: 56
Level: 2
Alignment: neutral
Id: Termagant
Abilities: concealment, skirmisher

Attacks (damage × count)

(image)pick
melee
9 × 3
pierce
(image)knife
melee
5 × 4
blade
(image)dart
ranged
3 × 3
pierce

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water250%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:16:30 2024.