Night Jackal

(image)

The old kingdom was more powerful than anything the people of Irdya had ever known before, but they could not defeat the lethal hot summer sun or the equally lethal cold winter nights.
The attack-dogs of the Destroyer took on the form of these old adverseries, as much for the messaging as for any battle-field advantage.

(portrait)

Information

Advances from:
Advances to:
Cost: 100
HP: 216
Moves: 6
XP: 200
Level: 4
Alignment: chaotic
Id: Seth Beast2
Abilities:

Attacks (damage × count)

(image)bite
melee
12 × 3
blade
plague
(image)claws
melee
10 × 4
blade
(image)night wind
ranged
6 × 10
cold
swarm

Resistances

(icon) blade30% (icon) pierce10%
(icon) impact20% (icon) fire20%
(icon) cold50% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Jul 2 02:50:46 2020.