Daemon (materialising)

(image)

Daemons are vulnerable whilst they are being summoned from another plane of reality. A single hit will dispel the daemon before it can do any harm.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from:
Advances to:
Cost: 42
HP: 1
Moves: 0
XP: 90
Level: 0
Alignment: neutral
Id: Daemon materialising
Abilities:

Attacks (damage × count)

(image)axe
melee
0 × 0
blade
(image)fireball
ranged
0 × 0
fire
first strike

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire50%
(icon) cold-50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle40%
(icon) Cave30%
(icon) Coastal Reef30%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat30%
(icon) Forest40%
(icon) Frozen20%
(icon) Fungus40%
(icon) Hills40%
(icon) Mountains40%
(icon) Sand40%
(icon) Shallow Water20%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village40%
Last updated on Wed Mar 20 04:01:18 2024.