Quenoth Scout

(image)

The Quenoth Scouts move swiftly across the sands. Their riding skill are unmatched, and these they use to harry and incapacitate enemies.

Special Notes: This unit can move either before or after attacking.

(portrait)

Information

Advances from:
Advances to: Quenoth Pathfinder, Quenoth Archer
Cost: 17
HP: 29
Moves: 8
XP: 37
Level: 1
Alignment: lawful
Id: Quenoth Scout
Abilities: disengage

Attacks (damage × count)

(image)sword
melee
6 × 3
blade
(image)sling
ranged
8 × 2
impact

Resistances

(icon) blade0% (icon) pierce-20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest240%
(icon) Frozen330%
(icon) Fungus230%
(icon) Hills250%
(icon) Mountains340%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:35:43 2024.