Wildheart

(image)

After having fought several battles due to the constant pressure, some bravehearts fall in a trance of battle. They become intoxicated from the view and smell of blood. They stop caring for their own safety, throw away their wooden shields and focus on their fierce attacks.



Special Notes: This unit costs 1 less gold worth of upkeep than it would normally.

 

Information

Advances from: Braveheart
Advances to: Feralheart
Cost: 26
HP: 40
Moves: 5
XP: 52
Level: 2
Alignment: neutral
Id: AE_fut_Nordhris_Wildheart
Abilities: low upkeep

Attacks (damage × count)

(image)sword
melee
7 × 4
blade

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand240%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable10%
(icon) Village150%
Last updated on Wed Mar 20 04:22:41 2024.