Massif

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

Clad in crude armour with full-face helms and swinging weapons too heavy for many humans to lift, the hulking Massifs are a terrifying spectacle. They invariably continue their use of the battleaxe, with fearful results.

 

Information

Advances from: Bladesman
Advances to:
Cost: 48
HP: 76
Moves: 5
XP: 100
Level: 3
Alignment: chaotic
Id: AE_feu_khaganate_Massif
Abilities:

Attacks (damage × count)

(image)battle axe
melee
15 × 3
blade
(image)hatchet
ranged
5 × 2
blade

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 20 04:22:53 2024.