Rock Pile

(image)

Rock piles are minor earth elementals made out of solid, living rock. They are resistant to most attacks, but due to their size, have low a defense.

Special Notes: The unit will heal itself 4 HP per turn on mountain and hill terrain. The steadiness of this unit reduces damage from some attacks, but only while defending. The unit will heal itself 4 HP per turn on dirt and grass terrain. This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from:
Advances to: Earth Elemental
Cost: 19
HP: 38
Moves: 4
XP: 40
Level: 1
Alignment: neutral
Id: Rock Pile
Abilities: steadfast, assimilate rock, submerge

Attacks (damage × count)

(image)Rock Fist
melee
9 × 2
impact

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact20% (icon) fire0%
(icon) cold30% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest230%
(icon) Frozen330%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:14:02 2024.