Air Monster

(image)

Air Monster.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit may recover by up to 4 HP per turn. If poisoned, it will recover from the poisoning instead.

(portrait)

Information

Advances from: Flying Monster
Advances to:
Cost: 45
HP: 54
Moves: 8
XP: 150
Level: 3
Alignment: neutral
Id: Air Monster
Abilities: recovery

Attacks (damage × count)

(image)fangs
melee
8 × 3
blade
(image)fire ball
ranged
8 × 4
fire
magical

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact20% (icon) fire50%
(icon) cold-50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 02:46:22 2024.