Orcish Conjurer

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Orcish Sorcerers are the most respected leaders of the Orcish Council. They are known throughout the tribes as the masters of nature magic.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

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Information

Advances from: Orcish Shaman
Advances to: Orcish Warlock
Cost: 56
HP: 49
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: ROLOrcish Conjurer
Abilities: poisoning

Attacks (damage × count)

(image)staff
melee
11 × 2
impact
(image)nature flare
ranged
7 × 4
fire
poison
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:46:59 2024.