Ancient Wose

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There is a curious story of a farmer who had a great oak in his lawn, a tree which had stood when his father first broke the soil on that land, and under which his family had many memories. It was thus a shock to him, one morning, when he awoke to find nothing but a bare patch of earth where the tree once stood, as though it had been spirited away in the wee hours of the night.

Such encounters are all that is known of what are presumably the most ancient of woses.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village.

(portrait)

Information

Advances from: Elder Wose
Advances to: Arch Wose
Cost: 48
HP: 80
Moves: 4
XP: 175
Level: 3
Alignment: lawful
Id: ROLAncient Wose
Abilities:

Attacks (damage × count)

(image)crush
melee
25 × 2
impact

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold10% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Wed Mar 20 03:46:52 2024.