Dardo War Chariot

(image)

Normal chariots are vulnerable to melee combat, since the charioteer has to steer and can't attack in such close range. The improved war chariots are equipped with blades on the wheels which can severely maim enemies while driving past them.

Note: Chariots use only 4 movement on attack instead of all. This allows them to disengage after their attack, if they haven't used all movement yet or moved into an enemies zone of control this turn.

 

Information

Advances from: Dardo Chariot
Advances to:
Cost: 35
HP: 55
Moves: 8
XP: 100
Level: 2
Alignment: neutral
Id: VRHD War Chariot
Abilities:

Attacks (damage × count)

(image)bladed wheel
melee
12 × 1
blade
charge
disengage
(image)bow
ranged
14 × 2
pierce
disengage

Resistances

(icon) blade20% (icon) pierce-10%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest420%
(icon) Frozen320%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:11:44 2024.