Spider Priest

(image)

Spider Priests are masterful defilers. They produce the weapons of the Darkelf Assassins and are responsible for raising the domesticated spiders. The Priests have studied and dissected many cave spiders to improve their magic with poisoning and slowing attacks.

Special Notes: Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Dark Priest
Advances to:
Cost: 32
HP: 44
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: VRDE Spiderpriest
Abilities:

Attacks (damage × count)

(image)spider staff
melee
6 × 2
impact
plague
(image)poison curse
ranged
4 × 5
cold
poison
(image)magical web
ranged
5 × 3
impact
magical
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Aug 6 02:11:47 2020.