Dune Guardsman

(image)

The great shield of the Dune Guardsman is handed through the generations and from father to son. Usually, the oldest son will be given the shield of the father, either when he dies in battle or of elderness and the task to protect his family and his kin is laid upon his shoulders. Dune Guardsman are often the first to enter a battle and they only leave if the battle has been won or the last of his comrades has successfully escaped.

Special Notes:This unit can knockback enemies on attack. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Dune Soldier
Advances to: Dune Shieldguard
Cost: 38
HP: 68
Moves: 4
XP: 75
Level: 2
Alignment: lawful
Id: Dune Guardsman
Abilities: steadfast

Attacks (damage × count)

(image)long sword
melee
10 × 2
blade
(image)shield bash
melee
9 × 2
impact
slows
knockback

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills260%
(icon) Mountains340%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 04:01:31 2024.