Ensorcelled

(image)

The more shrewd of the Enchanted resist the allure of body modification, instead focusing on increasing their magic power. More and more spells are woven around them, increasing their speed and strength. Ensorcelled wield swords, believing them to be a more elegant, prestigious weapon befitting their power, and use them in an inelegant manner, still achieving impressive effects through force alone. However, the sword isn't an Ensorcelled's most dangerous weapon - the magic itself is, roughly shaped into destructive blasts.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Enchanted
Advances to: Archon
Cost: 40
HP: 46
Moves: 7
XP: 130
Level: 2
Alignment: chaotic
Id: JepEnsorcelled
Abilities:

Attacks (damage × count)

(image)stab
melee
6 × 4
pierce
first strike
(image)slash
melee
9 × 3
blade
(image)sorcery
ranged
14 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus260%
(icon) Hills160%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:53:08 2024.