Deep One Warrior

(image)

Their predominant color is a greyish-green. Their dark expressionless staring faces, fool many into believe these creatures are unintelligent. Yet the Deep Ones are powerful foes and as crafty as they are malign. The Hunter stalks his prey hiding in the depths of the water and attacking outward with deadly power. They are the blasphemous fish-frogs of the nameless design - living and horrible.

Special Notes: This unit will recover 5 HP per turn while on water or swamp terrain. The effects of poison will not be prolonged or cured. This unit can move unseen in deep water, requiring no air from the surface. During battle, this unit can drain life from victims to renew its own health.

(portrait)

Information

Advances from: Deep One Hybrid
Advances to: Deep One Ravager
Cost: 24
HP: 56
Moves: 6
XP: 71
Level: 2
Alignment: chaotic
Id: Deep One Warrior
Abilities: water regenerates (5hp), submerge

Attacks (damage × count)

(image)smash
melee
10 × 3
impact
drains

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef175%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus330%
(icon) Hills330%
(icon) Mountains620%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:53:08 2024.