The Desert's Arrow

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When the Three Kings of K'thar, a great city that is located in the southern deserts, abused magic to extend their realm and wreak havoc across the lands, most genie were destroyed due to the evil magic. Feeling their near end, some genie found a safe place inside manmade objects, such as lamps, swords or jewelry. Other genies, however, asked men to be a host to them as men were immune to certain magic that targeted genies. As a symbiosis, they form the mighty half-genies that are both man and genie. Azyan, the bowman, is one of those magical beings, combining the best aspects of both. Being able to use the genie power to guide his arrows, Azyan is able to precisely hit targets that are miles away and shoot numerous arrows in just a matter of seconds. As genies themselves are beings of the deserts, Azyan adapted very well to the southern lands. Whenever a sandstorm approaches, his genie powers allows him to avert physical harm. Instead, he becomes a part of the storm. Azyan took part in the great battle against the Three Kings of K'thar and helped to overthrow them.

Special Notes: This unit has the spurt ability and regains 2 movement points after an attack.

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Information

Advances from:
Advances to:
Cost: 45
HP: 49
Moves: 6
XP: 30
Level: 3
Alignment:
Id: Azyan
Abilities: spurt

Attacks (damage × count)

(image)scimitar
melee
8 × 2
arcane
(image)bow
ranged
9 × 3
pierce

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 2 00:57:36 2020.