Halfelven Emissary


An emissary is a designated agent of a settlement or a town in rural or urban ereas. Mostly he acts as a representative or mediator sent on a mission or errand. Rare delicate situations require him being an agent, sent on a mission of a secret nature. Who knows if he is a recruit of an intelligence agency, too?

Special Notes:This unit can hide in sandy dunes, derserts, and dry mountains. Enemy units cannot see this unit while it has tarned itself in the dersert, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.



Advances from:
Advances to: Halfelven Operative
Cost: 10
HP: 19
Moves: 5
XP: 23
Level: 0
Alignment: liminal
Id: HELVE_emissary
Abilities: desert tarn

Attacks (damage × count)

(image)meteor short sword
6 × 2
6 × 2


(icon) blade10% (icon) pierce0%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water40%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 2 03:28:56 2020.