White Mage

(image)

A Grey that has devoted himself to restoration of Everfell people and their lands. Healing themselves and allies has become second nature; however, White Mages still grasp a powerful grip upon offensive holy magic.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Grey Mage
Advances to: Celestial Mage
Cost: 35
HP: 40
Moves: 6
XP: 89
Level: 2
Alignment: neutral
Id: Everfell White Mage
Abilities: spell: healing

Attacks (damage × count)

(image)staff
melee
9 × 3
impact
(image)holy
ranged
11 × 3
arcane
spell

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:19:34 2024.