Black Wizard

(image)

These exceptionally powerful Black Mages have perfected their grasp on the element of energy and fire; their fireballs and lightning bolts are devastating enough to end battles without hitting a target, but should their appearance not be enough, the burns they inflict most certainly will.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Black Mage
Advances to:
Cost: 42
HP: 59
Moves: 5
XP: 126
Level: 3
Alignment: neutral
Id: Everfell Black Wizard
Abilities:

Attacks (damage × count)

(image)staff
melee
10 × 3
impact
(image)fireball
ranged
13 × 4
fire
spell
(image)lightning
ranged
12 × 2
energy
spell
charge

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact0% (icon) fire30%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:19:34 2024.