Young Cuttle Fish

(image)


It is a time-honoured tradition for dwarvish settlements to have their nearby bodies of water guarded by tentacled creatures. Outsiders have oft questioned the practicality and safety of such arrangements, but cuttlefish are quite intelligent and can be quite loyal when raised from birth.

The trick to finding a young cuttlefish is knowing the colour of their shell. Young ones still have a softer and weaker one, that has a purple hue.

Special Notes: Ink reduces opponents chance to hit by 15%. The swarming attacks of this unit become less deadly whenever its members are wounded.

 

Information

Advances from:
Advances to: Cuttle Fish
Cost: 20
HP: 40
Moves: 8
XP: 48
Level: 1
Alignment: neutral
Id: Young Cuttle Fish_EE
Abilities:

Attacks (damage × count)

(image)tentacle
melee
3 × 8
impact
swarm
(image)ink
ranged
4 × 2
pierce
ink

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire0%
(icon) cold60% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle130%
(icon) Cave320%
(icon) Coastal Reef250%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat430%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand430%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village230%
Last updated on Wed Mar 20 03:40:43 2024.