Minotaur Gore

(image)

Gores are new recruits in the minotaur infantry or simply militia defending their territory.

Special Notes: This unit regains 4 HP at the beginning of its turn. If is poisoned, it will be cured of it instead.

 

Information

Advances from:
Advances to: Minotaur Rouser, Minotaur Savage
Cost: 17
HP: 37
Moves: 4
XP: 45
Level: 1
Alignment: chaotic
Id: Minotaur Gore_EE
Abilities: recovery

Attacks (damage × count)

(image)axe
melee
8 × 3
blade

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest150%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:40:42 2024.