Colonial Ranger

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Information

Advances from: Colonial Marine
Advances to:
Cost: 22
HP: 45
Moves: 6
XP: 40
Level: 2
Alignment: chaotic
Id: pr Colonial Ranger
Abilities: heals +4, skirmisher, blend, ambush, nightstalk, hit and run, forcedmarch

Attacks (damage × count)

(image)machette
melee
6 × 4
blade
first strike
backstab
(image)musket
ranged
9 × 3
pierce
marksman
no counter-attack
(image)musket
ranged
25 × 1
pierce
precision
no counter-attack

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus230%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand230%
(icon) Shallow Water340%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:15:55 2024.