Lich Lord

(image)

Several years, perhaps decades of dedicated practice and devotion to the dark arts can make a lich extemely powerful and armed with deadly powers which can bring down any enemy. These apparitions are rightly called lich lords. They can not only cut through the strongest enemy defences but also encourage their minions to fight better. Any living being who comes face to face with such a lich lord will have to worry about much worse fates than death.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Lich Mage
Advances to:
Cost: 120
HP: 80
Moves: 6
XP: 150
Level: 4
Alignment: chaotic
Id: Lich Lord
Abilities: leadership

Attacks (damage × count)

(image)touch
melee
9 × 4
arcane
drains
(image)chill tempest
ranged
13 × 5
cold
magical
(image)shadow wave
ranged
9 × 5
arcane
magical

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:03:17 2024.