Genie

(image)

Genies have a blue skin and are more resistant to cold than their firey brothers, the Efreeti. Their level of magic ability is not yet enough to perform wonderous feats that Great Genies are renowned for, but they are clearly embued with powerful magic none-the-less. They are capable of blasting icy waves of cold air at opponents and have taken to wielding a sword.

 

Information

Advances from: Young Djinn
Advances to: Great Genie
Cost: 40
HP: 36
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: AN Genie
Abilities:

Attacks (damage × count)

(image)scimitar
melee
9 × 2
blade
(image)ice storm
ranged
8 × 3
cold
magical
(image)lightning
ranged
8 × 2
fire
magical

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact30% (icon) fire30%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water240%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 03:27:44 2024.