Alchemist

(image)

Knowledge is highly treasured in Arabia. Often taught is the subject of alchemy to assist on the battlefield through basic medical aid. As Alchemists they are also possess the know-how to mix highly volatile compounds that release a fiery explosion upon impact from a pot. They prefer to use knowledge over force and most have never in their lives even picked up any traditional weapon.

Special Notes: This unit is capable of basic healing.

 

Information

Advances from:
Advances to: Sage, Carpet Rider
Cost: 16
HP: 26
Moves: 5
XP: 40
Level: 1
Alignment: liminal
Id: AN Alchemist
Abilities: heals +4

Attacks (damage × count)

(image)fire pot
ranged
9 × 2
fire

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:27:44 2024.