Scythemaster

(image)

The greatest weapon masters will eventually come to master scythes, whose dual-wielding is the most destructive possibility ever.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from: Halberdier
Advances to:
Cost: 60
HP: 85
Moves: 5
XP: =100
Level: 4
Alignment: lawful
Id: Scythemaster
Abilities:

Attacks (damage × count)

(image)impale
melee
16 × 3
pierce
first strike
(image)whirl
melee
21 × 2
blade
whirlwind
magical

Resistances

(icon) blade10% (icon) pierce40%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:38:16 2024.