Cultist Initiate

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Those who persist upon the path of the dark gods eventually gain initiation into the true magical practices of the circle. This begins with the mastery of the element of fire. The dark path to power is swift compared to that of white magic. Yet those who tread that path are often consumed by the very power they seek, transforming them into maniacal killers.

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Information

Advances from: Cultist Acolyte
Advances to: Cultist Elite
Cost: 30
HP: 42
Moves: 5
XP: 85
Level: 2
Alignment: chaotic
Id: Cultist_Initiate
Abilities:

Attacks (damage × count)

(image)club
melee
6 × 3
impact
(image)fireball
ranged
7 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:15:20 2024.