Drake Adventurer (alternate)

(image)

Not every drake fits naturally into the social structure of their tribe and some drakes will travel and explore the world in their youth. They are often well respected upon their return to the tribe for their knowledge and experience.

The traditional drake warblades are difficult to replace during their travels so they often learn swordsmanship from the other races.

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Information

Advances from:
Advances to:
Cost: 50
HP: 56
Moves: 5
XP: 100
Level: 2
Alignment: lawful
Id: Drake Adventurer Alternate_0_1
Abilities:

Attacks (damage × count)

(image)sword
melee
8 × 4
blade
(image)fire breath
ranged
6 × 3
fire

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact20% (icon) fire50%
(icon) cold-50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef130%
(icon) Deep Water220%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water120%
(icon) Swamp130%
(icon) Unwalkable140%
(icon) Village140%
Last updated on Wed Mar 20 03:44:39 2024.