Elemental Wisp


This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

These mysterious beings are composed of pure, yet unstable arcane magic. Although they are weak they are easy to create and can bind to an element once they gather enough power to do so.#textdomain wesnoth-help



Advances from:
Advances to: Salamander, Brazier Imp, Kobold, Vine Leaper, Undine, Ice Cub, Sylph, Shock Bird, Ethereal Orb
Cost: 11
HP: 18
Moves: 6
XP: 22
Level: 0
Alignment: neutral
Id: AE_chs_elementals_Elemental_Wisp

Attacks (damage × count)

(image)aura wave
4 × 3


(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold10% (icon) arcane-20%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Sat Jul 13 01:32:56 2019.