Demon Master

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The arcane knowledge can guide a man on strange path, and the stranger of all is the path of the daemonology. The necromancers are the subjects most predisposed to undertake the path that will lead them to evoke those mysterious entities called demons.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 50
HP: 100
Moves: 5
XP: 150
Level: 4
Alignment: chaotic
Id: Demon Master
Abilities:

Attacks (damage × count)

(image)plague staff
melee
9 × 3
impact
plague
(image)chill wave
ranged
20 × 3
cold
magical
(image)shadow wave
ranged
16 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:55:26 2024.