Carl

(image)

Carls are some of the most versatile troops of the Vaeringjar and though expected to be proficient with swords, they are most famed for their use of the bearded axe. Typically accompanied by a shield, for use in a shield wall should the need occur.

They are also seasoned with a thrown axe, more through drunken competitions at festivals than through their rigorous training and, although considered dishonourable, this skill can be extended to the battlefield.

Special Notes: This unit rises physical resistances by 20% when adjacent to another unit with shield wall ability during defense.

 

Information

Advances from: Infantry
Advances to: Huscarl
Cost: 25
HP: 55
Moves: 5
XP: 60
Level: 2
Alignment: neutral
Id: Nordic Carl
Abilities: shield wall

Attacks (damage × count)

(image)axe
melee
10 × 3
blade
(image)throwing axe
ranged
5 × 1
blade

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef250%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen170%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Fri Apr 20 12:00:54 2018.