Muharib

(image)

Muharib are often utilized as heavy scouts, no longer just probing the enemy but conducting raids on the supply lines or eliminating patrols. Often away from the main body of the army for long periods of time, Muharib have no issue pilfering these supplies, and so they tend to be more well-equipped than most.

 

Information

Advances from: Jundi
Advances to: Batal
Cost: 35
PV: 50
Movimento: 6
XP: 80
Nível: 2
Alinhamento: liminal
Id: Muharib
Abilities:

Attacks (damage × count)

(image)machado
curto
8 × 4
cortante
(image)Arco de Caça
longo
8 × 4
perfurante

Resistências

(icon) cortante10% (icon) perfurante0%
(icon) impacto-10% (icon) fogo0%
(icon) gelado0% (icon) arcano20%

Terrain

TerrainMovement CostDefense
(icon) Aldeias160%
(icon) Areia150%
(icon) Castelo160%
(icon) Caverna240%
(icon) Colinas260%
(icon) Congelado320%
(icon) Floresta240%
(icon) Floresta de Cogumelos240%
(icon) Impassível0%
(icon) Montanhas260%
(icon) Planície140%
(icon) Pântano230%
(icon) Recife Costeiro230%
(icon) Águas Profundas0%
(icon) Águas Rasas320%
Last updated on Fri Apr 20 11:51:19 2018.