Magus Ruber / Saga Rubra

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Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.

Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name.

Nota bene: This unit has magical attacks, which always have a high chance of hitting an opponent.

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Information

Advances from: Magus
Advances to: Princeps Magus, Magus Argenteus
Cost: 40
PS: 42
Motus: 5
XP: 100
Ordo: 2
Pars: neutral
Id: Red Mage
Abilities:

Attacks (damage × count)

(image)lituus
comminus
6 × 2
impulsum
(image)globus ignis
eminus
8 × 4
igneum
magicus

Firmitas

(icon) lamina0% (icon) cuspis0%
(icon) impulsum0% (icon) igneum10%
(icon) frigidum0% (icon) mysticum20%

Terrain

TerrainMovement CostDefense
(icon) Aqua320%
(icon) Castellum160%
(icon) Caverna240%
(icon) Colles250%
(icon) Cotes230%
(icon) Fungus250%
(icon) Glaciale320%
(icon) Harena230%
(icon) Invium0%
(icon) Montes360%
(icon) Palus320%
(icon) Planum140%
(icon) Salum0%
(icon) Silva250%
(icon) Viculus160%
Last updated on Fri Apr 20 11:50:20 2018.