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- Build Report
Nécrophage
![(image)](../../pics/core%24images%24units%24undead%24necrophage.png)
Le nécrophage, ou « dévoreur des morts » est une chose monstrueuse et corpulente qui ne ressemble plus que de loin à un homme. Ils ressemblent à une masse pourrie qui pourrait se déplacer ; ils sévissent avec la maladie et l'empoisonnement du sang, et répandent une odeur infecte. Le fait le plus répugnant, visible seulement de ceux percevant la magie funeste les habitant, est qu'ils ont été constitués à partir d'hommes vivants ; presque rien n'est connu de ce processus, qui doit être totalement cauchemardesque.
Remarques : Les victimes du poison de cette unité subiront continuellement des dégâts jusqu'à ce qu'elles soient guéries dans un village ou par une unité guérisseuse. Cette unité gagne un point de vie rajouté à chaque fois qu'elle tue une unité vivante. Ce point de vie est aussi ajouté au maximum.
![(portrait)](../../pics/core%24images%24portraits%24undead%24transparent%24ghoul.png)
Information
Évolue à partir de : | Goule |
---|---|
Évolue en : | Abomination |
Coût : | 27 |
PV : | 47 |
Déplacements : | 5 |
XP: | 120 |
Niveau : | 2 |
Alignement : | chaotic |
Id: | Necrophage |
Capacités : | nécrophagie |
Attaques (damage × count)
![]() | griffes corps à corps | 7 × 3 tranchant | empoisonnement |
Résistances
![]() |
tranchant | 10% | ![]() |
perforant | 30% | |
---|---|---|---|---|---|---|
![]() |
contondant | 0% | ![]() |
feu | 10% | |
![]() |
froid | 40% | ![]() |
arcane | 20% |
Terrain
Terrain | Movement Cost | Défense | |
---|---|---|---|
![]() |
Caverne | 2 | 40% |
![]() |
Champignons | 2 | 60% |
![]() |
Château | 1 | 60% |
![]() |
Collines | 2 | 50% |
![]() |
Eau peu profonde | 3 | 20% |
![]() |
Eau profonde | ‒ | 0% |
![]() |
Forêt | 2 | 50% |
![]() |
Gelé | 2 | 30% |
![]() |
Impraticable | ‒ | 0% |
![]() |
Marais | 2 | 30% |
![]() |
Montagnes | 3 | 60% |
![]() |
Plat | 1 | 40% |
![]() |
Récif | 2 | 30% |
![]() |
Sable | 2 | 30% |
![]() |
Village | 1 | 60% |