Ƿulfridda

(image)

No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.

Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down.

(portrait)

Information

Advances from:
Advances to: Goblin Knight, Goblin Pillager
Cost: 17
HP: 32
Moves: 8
XP: 30
Mæþ: 1
Alignment: chaotic
Id: Wolf Rider
Abilities:

Attacks (damage × count)

(image)fængteþ
neahfeoht
5 × 3
ecg

Resistances

(icon) ecg0% (icon) stice0%
(icon) dynt0% (icon) fyr0%
(icon) ceald0% (icon) runlic0%

Terrain

TerrainMovement CostDefense
(icon) Beorgas260%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter0%
(icon) Fild140%
(icon) Fungus340%
(icon) Gefroren220%
(icon) Hyllas150%
(icon) Sand230%
(icon) Sceald Ƿæter320%
(icon) Scræf240%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Þorp150%
(icon) Ƿeald250%
Last updated on Fri Apr 20 11:46:46 2018.