Orcish Slayer

(image)

The larger or more skilled orcish assassins are called ‘Slayers’ by their enemies. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)

Information

Advances from: Orcish Assassin
Advances to:
Cost: 33
HP: 36
Moves: 6
XP: 100
Mæþ: 2
Alignment: chaotic
Id: Orcish Slayer
Abilities:

Attacks (damage × count)

(image)handseax
neahfeoht
9 × 2
ecg
(image)ƿeorpende seax
feorfeoht
6 × 3
ecg
marksman
ator

Resistances

(icon) ecg-30% (icon) stice-20%
(icon) dynt-20% (icon) fyr0%
(icon) ceald0% (icon) runlic0%

Terrain

TerrainMovement CostDefense
(icon) Beorgas370%
(icon) Burg170%
(icon) Coastal Reef250%
(icon) Deop Ƿæter0%
(icon) Fild160%
(icon) Fungus270%
(icon) Gefroren240%
(icon) Hyllas270%
(icon) Sand240%
(icon) Sceald Ƿæter240%
(icon) Scræf250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Þorp170%
(icon) Ƿeald270%
Last updated on Fri Apr 20 11:46:45 2018.