True Rashti

(image)

The True Rhashti is the final form of RashtiRhami. Achiving supreme harmony between DharmaRhami and HoRhami, the True Rashti is considered as a perfect entity often compared with Nomolas — the First Jinn.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates, which allows it to heal as though always stationed in a village. The length of this unit’s weapon allows it to strike first in melee, even in defense. During battle, this unit can drain life from victims to renew its own health. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: RashtiRhami
Advances to:
Cost: 99
HP: 100
Moves: 6
XP: 250
Level: 5
Alignment: neutral
Id: TLU_True_Rashti
Abilities: leadership, regenerates +12

Attacks (damage × count)

(image)magical scimitar
melee
14 × 4
blade
first strike
magical
(image)divine spear
melee
23 × 2
pierce
precision
first strike
(image)fireball
ranged
16 × 3
fire
magical
(image)iceball
ranged
24 × 2
cold
magical
(image)lightbeam
ranged
48 × 1
arcane
magical
(image)dimensional vortex
ranged
20 × 1
secret
always hits
anti-shield
slows
no counter-attack

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire30%
(icon) cold30% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:20:07 2018.